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David J. Marsh

~ Biblical Narrative ~ Literary Fiction

Category Archives: Creative Process/Craft

We Writers Have Us Management Schmucks Beat

05 Wednesday Jun 2013

Posted by davidjmarsh in Creative Process/Craft, Writing Life

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I have heard that corporate managers make hundreds of decisions a day. Some are said to suffer from “decision fatigue”. They make so many decisions that simply the act of so much decision making creates a high risk of bad decisions. While this may be half truth and half gobble-de-gook, I am both a manager in a corporation and a writer. And we writers have us management schmucks beat.

The number of creative decisions that one must make in writing a work of book-length fiction is enormous. Slow down and focus on how many decisions come with each sentence you drop onto the page. They multiply like fungi on the underside of a downed elm.

There are decisions of meaning, pace, tone, voice, movement to or away from a plot or scene or character. There are decisions around the balance of dialogue and narrative, how much back-story to include, and where, and what motivates characters to behave as they do.

Before you write there are more decisions. There are decisions of the scope and breadth of what you’ll tackle, questions of where to start in relationship to the story (the wisdom = start as close to the end as possible), questions of genre and form, questions of what to open with, and questions of how to close.

It is overwhelming.

And the thing is none of these decisions can be made when not writing. You cannot agonize over them. It is not a matter of “thinking it through”. It is a matter of “writing it through”. It is a matter of intuition and of letting the book tell you what it needs. Specifically, what does the story I am trying to tell need from me? And then deciding, tirelessly, hopelessly (if the case demands) and without waiver, over and over, to follow that need wherever it leads.

I don’t know if the analogy carries, but can you imagine if corporate managers made decisions this way, scrapping 80 or 90% of what they produce, finding their way along by shuffling characters around the building, then listening and watching them to see what would happen? By capitalizing on conflict and taking the hardest path possible for the sake of a spicy status report?

Reading Aloud to Myself

21 Tuesday May 2013

Posted by davidjmarsh in Creative Process/Craft

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The Friday before Mother’s Day my wife and I had her parents and mine over for dinner. I grilled chicken breasts, we had asparagus and potatoes. We also had cobbler, pie and coffee for desert. Once everyone was fat and happy I read one of my latest short stories for them. Everyone was entertained – at least they said they were (of course a friendlier audience simply does not exist) – and I was reminded how reading aloud is a window on editing.

There is a lot in your writing that is invisible. You’ve experienced it. You read over something a dozen times and then hand it off to a friend and they find a glaring error within thirty seconds. Reading work out loud is one of the best ways for you to hear what you can’t see. It is not that you expect your readers to read your work aloud – of course if they want to read your books to their friends you might as well enable this behavior. No, the point is that you can hear the invisible rough edges in the tone and voice of your work, the unsanded planks, untrue joints, even the bold typos and awkward tags. Your ear is another reader. And it may be one of your best editors.

It is hard to read your work aloud. Usually by the time you get to this point with the piece you are sick of working on it. And you definitely know it too well to want to listen to your own voicing of it. But do it anyway. You’ll find edits that are hidden to you now.

Like a Conversation with an Old Friend

27 Wednesday Mar 2013

Posted by davidjmarsh in Creative Process/Craft, Writing Life

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I find writing to be relaxing. If and when I find a couple of hours of quiet (most days I write amongst the noise) and I’ve managed amnesia toward most of life’s stresses, the act of writing is like a conversation with an old friend – the give and take, the ambling pace, the unexpected surprises of understanding.

It also has to do with the hypnosis that sets in, like that state you slip into when driving alone down the interstate for an hour or two. There is a loss of the marking of time that occurs as the characters stand up of the page and you join in with them, jotting down what they do and say.

This to me is relaxing, and it is rewarding. It is like watching great TV or film. But when you’re done you have a creative artifact that didn’t exist before.

What more can a couple of hours give?

[Not] Endless Possibilities

13 Wednesday Mar 2013

Posted by davidjmarsh in Creative Process/Craft

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I’ve heard creative nonfiction writers say that one of the things they find intimidating about writing fiction is that fiction has endless possibilities, and that this potential for fiction to go anywhere and everywhere overwhelms them*. I understand what they mean. I suppose there is a sense in which fiction has endless possibilities, but I’d suggest it really has only endless starting points. It is no different than their non-fiction efforts.

The very thing that makes writing fiction such a delicate and ridiculous undertaking is that there are in fact not endless possibilities. Each character and scene you write leads to a decision and this series of decisions moves the piece along on a unique journey – a journey that is (becomes, with each decision) the result of the specific needs of that piece. You role as a writer is to find out what the story needs in order to be successful. There is a right answer (or at least a very, very short list) at each cross-road along the way. The options are not endless. Each piece has elements that you must discover, elements that will make it pop. Successful story usually lies in one or two twists on reality or perspective on facts. There are factors that make story work and there are factors that make story fail. Creating fiction is not more mysterious or ambiguous than creating nonfiction.

(*I find that when writing creative nonfiction I am at constant risk of lying. I find myself straying off with some detail that fits so delightfully but didn’t happen. So I hold down the backspace key and sigh. It is difficult to stick to the facts. That stuff that the facts produce when left in the hands of a factionalist is what drives me along. That said, I am so thankful for books like “In the Heart of the Sea” and “Into Thin Air”, to name only a couple. I hope writers never stop writing creative nonfiction.)

What Your Reader Cannot Possibly Know

27 Wednesday Feb 2013

Posted by davidjmarsh in Contract with the Reader, Creative Process/Craft

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What you don’t know as a writer, your reader has no hope of knowing.

I will sometimes see phrases in stories like “her hair was sort of a sandy brown” or “Tommy didn’t know what to think about the strange man” or “At this point even I don’t know where I’m going to go.” This last one is a real line from a story I recently read. It is the last line in the story. Yikes.

Any time a character doesn’t know something it is because the author doesn’t know either. When the author doesn’t know or hasn’t stopped long enough or thought deeply enough to know, he or she will often write these kinds of sentences. I know. I have done it. When we do write these sentences we think we are being subtle or insightful. We aren’t. We are blowing our reader’s focus and enjoyment – if we’ve been graceful enough to earn it to begin with.

Your reader will stumble over these kinds of statements. Your reader will be frustrated. There is a lot your reader doesn’t know. They don’t need to read a book to find that out. Your reader wants definitive, conflict-ridden judgments, observations, and exclamations. Your reader doesn’t want to hear or see a character stumbling around in wonderment. That is what real humans do, not successful characters in stories. Successful characters know what they are thinking and how they feel. And they are written by authors who do too.

Voice

13 Wednesday Feb 2013

Posted by davidjmarsh in Creative Process/Craft

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So what is good dialogue made of?* It is made of voice. This is when the writer must earn his or her keep. Writing strong voice comes only with time, with hanging out for long hours with a character, with writing everything you know about a character and then writing the character’s words. At some point deep into this process you begin to learn (“hear”) – gain a sensibility of – what this character sounds like. You zero in and can ascertain what this character would say and how they would say it in any given situation.

This is not unlike collecting leaves. I venture into the woods to pick up pin oak leaves. I know what this leaf looks like because I have seen one before, maybe I have one at home. Of all the leaves, it is the leaf I want. I start by looking at every leaf I see and making a determination if it is a pin oak. This is slow and painful. I want to quit. I think that I’ll never find the pin oak. But then I see one, and sure enough, it is just as perfect as I remember. So I look for another leaf that matches. The next one I find is a bit bigger and has a slightly different color, but it is a pin oak and matches the one I already have.

So it is when working with voice. You have a specimen, an idea, so you begin to play along these lines. You try over and over to repeat the trick to develop the voice into speech. In time all you see are the pin oak leaves. All others are litter on the forest floor.

*I am going to assume you read my post of 30 January 2013. For maximum enjoyment of this post, if you haven’t, go back and read it first.

9 Reasons Dialogue = Good Writing

30 Wednesday Jan 2013

Posted by davidjmarsh in Character in Fiction, Creative Process/Craft

≈ 1 Comment

I wrote a short story this week. It may be the most dialogue-heavy piece I’ve ever written. I’ve been thinking a lot about dialogue. It is the nervous system of good writing.

There is a fellow at work who is very interesting to look at. He has a certain (we’ll call it) style about him that makes it really hard not to stare. I find the guy fascinating. But, recently I heard him speak for the first time. Holy cow – he is ten times more interesting! His speech, his voice, the sound – it turned him from a curio into a human.

Anyone up for a list?

9 Reasons Dialogue = Good Writing

  1. Dialogue is the primary way the reader learns about a character.
  2. Dialogue is the primary way the characters learn about each other.
  3. Dialogue is the best way to keep the writer off the page. It favors observation over judgment. We all need help with that.
  4. Dialogue is the only way a character’s voice can be conveyed.
  5. Dialogue is more fun to write. Characters can say anything they want and good craft demands they not be ignored.
  6. Dialogue is flexible. It can be spoken, thought, or both – and the spoken and thought don’t have to match!
  7. Dialogue makes it harder for you (the writer) to control the story. We all need help with that too.
  8. Boring dialogue stands out like a sore thumb. We all know what a boring person sounds like. This assists with the next draft.
  9. Dialogue offers endless opportunities for creativity. There are 313 million people in the U.S. There are 313 million distinct voices.

What I Am Most Proud Of

12 Wednesday Sep 2012

Posted by davidjmarsh in Creative Process/Craft

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I have been asked a few times if I write longhand or on the computer. I have heard myself say that I do shorter pieces longhand and that I compose on the computer – I don’t know, I think I just make something up. But here is the truth. The real work is done away from the keyboard, off the computer – when I take a hardcopy (a print out) and sit down with it, when I hang my head over it, when I go one-on-one with the words. It is then that I can best manipulate them. With my pencil I prod and poke. I carve at the flesh of the words. I separate them, insert and graft new life. I can see their possibility as they lie naked and real on the page before me. I can hammer and chisel them on toward what they will become.

More than once, at the office, following an hour or two meeting, the tussle ended, I have looked at the cluttered whiteboard hanging on the wall and thought it to be a true art object. A thing of beauty like a woodshop covered in sawdust. The machines coated, glue applied, clamps tensioned. Such things are beautiful because of the hope they hold. The hope for what is possible. For what might be.

I think that of all that I produce as a writer, these edited, carved, sliced up drafts, ready for rekeying into the computer, are what I am most proud of. They are objects of beauty. Evidence that I am doing the work. The vessels holding my creative hope.

The Thoughts We Have

29 Wednesday Aug 2012

Posted by davidjmarsh in Creative Process/Craft, Role of the Writer

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My brother and I had a good talk late one recent evening about the value of writing. Not creative writing necessarily, but journaling, writing for discovery. We discussed how many of the thoughts we have are of no value. They are truly unknowable because they never make it into language. We cannot really understand our thoughts without writing them, or at least, writing them is the best way to crack the code of our thoughts. When we write about anything – a problem, a feeling, a story idea – we find certainty. We find out what we know and we are able to poke at it, test it, outside our minds where there is objectivity. Language forces a structure, requires logic, drives conclusion and understanding. I don’t know of a better, so easily accessible tool for developing oneself.

But how does this relate to creative writing? The ideas you have for a story, until they are on paper, cannot be trusted. Many, many times I have had ideas that I thought were great, really going to make a difference in my story. I sat down to write them and there was nothing, there was only an imagination. Just as many times I have had only a phrase or a simple image come to mind which I nearly dismissed as a cobweb. But when I picked up a napkin to jot it down it opened up to all kinds of possibilities – sometimes forming cornerstones and critical turning points I had not seen coming.

You cannot trust what is in your mind. That space in there is too complex, too secluded to be a place where things come to be. Learn to pay attention to the scraps that the machine discards and don’t let it fool you into believing that it is the source of understanding.

What Delete Can Do For You

06 Wednesday Jun 2012

Posted by davidjmarsh in Creative Process/Craft

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I recently completed a collection of nine poems that roughly cover my daughters’ lives from birth through high school. The project took about four months to complete. My vision was that theseI recently completed a collection of nine

I recently completed a collection of nine poems that roughly cover my daughters’ lives from birth through high school. The project took about four months to complete.

My vision was that these poems be ordered chronologically1. I wanted each poem to give a different perspective, build on the one before, carry the reader though the girls’ lives. But, the final draft of the last poem turned so nostalgic and emotionally sweet, that I ground to a halt. The collection had turned into a struggle and was now ending in an overworked cliché. So, I did what I have learned to do any time a bit of writing turns into a slog – I cut it, just as I had several poems before it.  Only then did the lights come on and a door open that I had not seen. Now, with the ending gone, I saw my freedom. I printed all the poems and laid them out on the ping-pong table where I write and I reordered them, an order which allowed them to breath and find their own space. Once I made this decision, the collection fell2 into place.

Writing is like this. As writers we can come to see that what we thought was useful structure is really self-imposed constraint that does nothing toward producing or realizing the final piece. Like all epiphanies of the craft, once this is spotted, nothing can happen until the structure (or whatever it is we’ve imagined) is thrown out. Also, like other realizations, once the thing is resolved, the piece is released, progress gushes and the writer has trouble keeping up. The piece jumps ahead toward the finish and you are off, bounding along again.

1An artificial constraint which once appeared attractive and helpful.

2 Normally “fell” would suggest effortlessness. Never true in writing. By “fell” I mean the next steps became rather obvious and natural and the piece (rather than I) regained control.

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